A board game is any game played with a premarked surface, with counters or pieces
that are moved across the board. Simple board games are often seen as ideal "family entertainment" as they can provide
entertainment for all ages. Some board games, such as chess, have intense strategic value
and have become lasting classics.
There are many different types and classifications of board games. Some games are simplified simulations of real life. These
are popular for they can intermingle make-believe and role playing along with the game. Popular games of this type include
Monopoly, which is a rough simulation of the
real estate market, Clue, which is based upon a murder mystery, and Risk which is the most well known of thousands of games
attempting to simulate warfare and geo-politics.
Other games only loosely, or do not at all, attempt to imitate reality. These include games like chess and checkers and word
games, the most popular of which is Scrabble. Trivia games, the most popular of which is Trivial
Pursuit, can also be placed in this category.
History
Board games have a long history and have been played in most cultures and societies; some even pre-date literacy skill
development in the earliest civilizations. A number of important historical sites, artifacts and documents exist which shed light
on early board games. The most of important of these include:
- The Royal Tomb
of Merknera contains the earliest indication of ancient Egyptian Senet. Senet is the
oldest board game known to have existed. See Okno do svita deskovych her (http://www.hrejsi.cz/clanky/dama1.html) for a photo of the actual fresco found in the ancient
Egyptian pharoah's tomb.
- The Royal Tombs of
Ur contained, among others, the Royal Game of Ur. They were
excavated by C. Leonard
Woolley, but his books document little on the games found. Most of the games he excavated are now housed in the British Museum in London.
- Buddha games list is the earliest known list of games.
- The Alfonso X manuscript, also known as the Libro de los juegos, it is a text commissioned by Alfonso translating
a large number of Arabic documents on games into Spanish. Many of these original Arabic documents have been lost to us, so
Alfonso's book is the first known codification of many classical games.
- The roof of the temple at Kurna, Egypt, dating from around 1400 BC, has seven board
games etched into it. Many of these boards are the earliest of their type known.
Some books, formerly regarded as prominent in their coverage of the history of board games, are
- R.C. Bell's Board and Table Games
- Willard Fiske's Chess in Iceland
- H.J.R. Murray's History of Board Games other than Chess
- Falkner's Games Ancient and Oriental
Note that these works suffer from cultural bias, in particular Murray's work, which despite being the standard reference in
this area, tends to assume a superiority of western cultures.
Timeline
Board games first became widely popular among the general population early in the twentieth century when the rise of the
middle class with disposable income and leisure time made them a receptive
audience to such games. This popularity expanded after the Second World
War, a period from which many classic board games date. Computer
games are closely related to board games, and many acclaimed computer games such as Civilization are based upon board games. Almost
all board games have been turned into computer games. The rise of computers has also led to a relative decline in the most
complicated board games as today games with elaborate calculations are far easier handled on a computer.
Luck, strategy and diplomacy
One way of defining board games are between those based upon luck and strategy. Some games, such as chess, have no luck
involved. Children's games tend to be very luck based with games such as Sorry! having virtually no decisions to be made. Most board games have both luck and strategy. A player may
be hampered by a few poor rolls of the dice in Risk or Monopoly, but over many games a player with a superior strategy will win
more often. While some purists consider luck to not be a desirable component of a game, others counter that elements of luck can
make for far more complex and multi-faceted strategies as concepts such as expected value and risk management must be
considered. Still most adult game players prefer to make some decisions during play, and find purely luck based games such as
Candyland quite boring.
The third important factor in a game is diplomacy. This generally applies only
to games played with three or more people. An important facet of Settlers of Catan, for example, is convincing people to trade with you rather than with other players. In
Risk, one example of diplomacy's effectiveness is when two or more players team up against
another. Easy diplomacy consists of convincing other players that someone else is winning and should therefore be teamed up
against. Difficult diplomacy (such as in the aptly named game Diplomacy consists of making elaborate plans together, with possibility of betrayal.
Luck is introduced to a game by a number of methods. The most popular is using dice,
generally six sided. These can determine everything from how many steps a player moves their token, as in Monopoly, how their
forces fare in battle, such as in Risk, or which resources a player gains, such as in Settlers of Catan. Other games such as Sorry! use a deck of special cards that when shuffled create randomness. Scrabble does something similar with randomly picked letters. Other games
use spinners, timers of random length, or other sources of randomness. Trivia games have a great deal of randomness based on
which question a person gets. German-style board
games are notable for often having rather less luck factor than in many North American board games.
References
For games that can comfortably accommodate ten players, see Party games.
External links
General
- BoardGameGeek (http://www.boardgamegeek.com) - a board gaming database; includes user reviews, strategies,
and session reports.
- Games-db (http://www.games-db.com/Traditional/) - features a quite complete board game database
- The Little Woodshop (http://www.thelittlewoodshop.co.uk/board-games-history.php) - A brief history of board games,
from past to present
Specialist information
- Traditional
Games (http://www.tradgames.org.uk/) - includes information on classical
games.
- 1970s Vintage Boardgames (http://ricardobugsy.tripod.com/boardgames/boardgames.htm) - UK 1970s rare vintage board
games.
- Carrom Board Games (http://www.carromshop.com) - Traditional Asian game played all over the world
Game design
- The Board Game Designers Forum (http://www.bgdf.com/) - a forum for amateur and published board game designers with chats,
workshops, competitions, news, game reviews and, of course, forums on design, prototyping, publishing and many other
subjects.
Magazines
Gaming organizations
Online play
- World of Board
Games (http://www.brettspielwelt.de/) - about 50 board games to play online for
free. A big community of active board gamers gather around this site.
- Kurnik Online Games (http://www.kurnik.org/) - yet another free online gaming site with board and card games.
Download Sites
- Board Games (http://www.games2download.com/board-games/free-board-games.htm) - A webpage with free board
games to download.
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